[0.12.2] Terrain bug during path deconstruction
Posted: Fri Jul 31, 2015 6:12 pm
After updating to latest patch i observed strange terrain behaviour when deconstructing paths.
After deconstructing near-water stone path terrain extends into the lake (water tiles are replaced with terrain tiles). Also deconstructing stone path leaves barren terrain instead of terrain that was underneath before laying down path.
These two screens are visualising problem (wath the right hand side of the terrain shape):
Pre deconstruction: Post deconstruction: Game was started in 0.12.0 version.
Save file (to replicate just remove path as seen on screen #2):
EDIT:
Also some paths near the shore cannot be picked up with bigger brush size, but when decreasing brush size they are pickable (despite being shown in red colour) but picking them up "extend" the terrain as described above.
After deconstructing near-water stone path terrain extends into the lake (water tiles are replaced with terrain tiles). Also deconstructing stone path leaves barren terrain instead of terrain that was underneath before laying down path.
These two screens are visualising problem (wath the right hand side of the terrain shape):
Pre deconstruction: Post deconstruction: Game was started in 0.12.0 version.
Save file (to replicate just remove path as seen on screen #2):
EDIT:
Also some paths near the shore cannot be picked up with bigger brush size, but when decreasing brush size they are pickable (despite being shown in red colour) but picking them up "extend" the terrain as described above.