prototype projectile extention
Posted: Wed Jul 29, 2015 5:28 pm
Request support for projectiles to have a periodic action similar to poison cloud.
Request projectile creation to include starting distance.
Request projectile impact filter. Only impact entities matching one of the types (I think)
Request projectile piercing to function even if it doesn't kill the target, so long as the target has less health initially than the piercing value. It will only impact a target once.
I am attempting to create a new flamethrower implementation, and I've tried several different methods, none of which work.
Request projectile creation to include starting distance.
Request projectile impact filter. Only impact entities matching one of the types (I think)
Request projectile piercing to function even if it doesn't kill the target, so long as the target has less health initially than the piercing value. It will only impact a target once.
I am attempting to create a new flamethrower implementation, and I've tried several different methods, none of which work.