Resumable in-game update
Posted: Wed Jul 22, 2015 5:51 pm
When updating over EDGE connection, I ran out of bandwidth at about the 95% mark. The game became unresponsive taking up a core and I had to kill it via Task Manager. That's pretty bad - but not why I'm posting.
When re-launching and updating again, the download started from scratch. I'm not sure how big core-win64-0.11.22-0.12.0-update.zip was supposed to be - so not sure how much of an improvement a resume would be - but it is sensible that a resume would have been much more convenient.
I suspect this is a similar problem to previous posts where browsers/download managers would not resume the download over S3:
https://forums.factorio.com/forum/vie ... =23&t=4192
https://forums.aws.amazon.com/thread.js ... eID=415794
When re-launching and updating again, the download started from scratch. I'm not sure how big core-win64-0.11.22-0.12.0-update.zip was supposed to be - so not sure how much of an improvement a resume would be - but it is sensible that a resume would have been much more convenient.
I suspect this is a similar problem to previous posts where browsers/download managers would not resume the download over S3:
https://forums.factorio.com/forum/vie ... =23&t=4192
https://forums.aws.amazon.com/thread.js ... eID=415794