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Allow inserters to insert and remove modules from mining drills
Posted: Sun Sep 20, 2026 11:15 pm
by iloveidea
TL;DR
Allow inserters to insert and remove modules from mining drills
What?
Allow inserters to insert and remove modules from mining drills, just like beacons.
Why?
I want to build a mining outpost that turns on quality modules when there aren’t enough quality items.

Re: Allow inserters to insert and remove modules from mining drills
Posted: Sun Sep 20, 2026 11:23 pm
by eugenekay
iloveidea wrote: Sun Sep 20, 2026 11:15 pmWhy?
I want to build a mining outpost that turns on quality modules when there aren’t enough quality items.
You can use a
power-switch controlled Beacon to selectively transmit a Speed Module (which penalizes Quality).
Good Luck!
Re: Allow inserters to insert and remove modules from mining drills
Posted: Mon Sep 21, 2026 1:47 am
by quineotio
iloveidea wrote: Sun Sep 20, 2026 11:15 pm
Allow inserters to insert and remove modules from mining drills
I like the idea of being able to do this, but I think that a circuit condition is a better way to implement it. What do you think?
viewtopic.php?p=684150#p684150
Re: Allow inserters to insert and remove modules from mining drills
Posted: Mon Sep 21, 2026 2:29 am
by mmmPI
You can also put quality modules in every other mine, leaving the rest without them, and selectively activate either the odd or even mines depending on whether you want to produce quality items or not.