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LuaRenderObject:tall (Display rendered sprites only when tall entities are visible)

Posted: Thu Sep 10, 2026 6:52 pm
by MeteorSwarm
With the ability to hide certain entities labeled tall when a toggle is enabled, it would also be helpful to be able to hide rendered objects when the same toggle is enabled. This would make it possible to hide elevated pipes from the "Elevated Pipes" mod from view, which renders pipe connections as LuaRenderObjects. https://github.com/Quezler/glutenfree/b ... ontrol.lua
09-10-2026, 11-52-10.png
09-10-2026, 11-52-10.png (5.41 MiB) Viewed 154 times

Re: LuaRenderObject:tall (Display rendered sprites only when tall entities are visible)

Posted: Fri Sep 11, 2026 11:37 pm
by protocol_1903
+1, it would be really useful for pY's wind turbines and a few powerplants that use rendering