LuaRenderObject:tall (Display rendered sprites only when tall entities are visible)
Posted: Thu Sep 10, 2026 6:52 pm
With the ability to hide certain entities labeled tall when a toggle is enabled, it would also be helpful to be able to hide rendered objects when the same toggle is enabled. This would make it possible to hide elevated pipes from the "Elevated Pipes" mod from view, which renders pipe connections as LuaRenderObjects. https://github.com/Quezler/glutenfree/b ... ontrol.lua