Set mirroring on a foundry with no fluid recipe
Posted: Mon Sep 07, 2026 12:22 am
I am using create_entity to make a duplicate of another entity with some properties changed. One of the properties I would like to keep is mirroring. I'm stuck when the source entity is a foundry that has been mirrored but doesn't currently have a fluid recipe; I can't seem to find any way to make the duplicate foundry be mirrored, without temporarily giving it some random fluid recipe which I'd really like to avoid doing.