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Area Definition With Modifiers

Posted: Mon Sep 07, 2026 12:06 am
by adam_bise
Hello.

I would like a means to define an area with basic modifiers for the purpose of custom scenarios.

For example:
Area Name="Area 1" x=-128 512,y=0 128{
Disable entity x
Disable weapon y
Disable recipe z
}

Which would create a flat rectangular border on map beginning at -128,0 and ending at -640,-128 with the set modifications.

Thanks for considering!