Area Definition With Modifiers
Posted: Mon Sep 07, 2026 12:06 am
Hello.
I would like a means to define an area with basic modifiers for the purpose of custom scenarios.
For example:
Area Name="Area 1" x=-128 512,y=0 128{
Disable entity x
Disable weapon y
Disable recipe z
}
Which would create a flat rectangular border on map beginning at -128,0 and ending at -640,-128 with the set modifications.
Thanks for considering!
I would like a means to define an area with basic modifiers for the purpose of custom scenarios.
For example:
Area Name="Area 1" x=-128 512,y=0 128{
Disable entity x
Disable weapon y
Disable recipe z
}
Which would create a flat rectangular border on map beginning at -128,0 and ending at -640,-128 with the set modifications.
Thanks for considering!