[2.1.17] Cliffs not being destroyed with cliff explosives available in logistics network
Posted: Mon Aug 31, 2026 2:03 pm
I have cliff explosives being produced on Vulcanus, and sitting in a Passive Provider chest. I have lots of cliffs marked for destruction - I did a big sweeping pass over a large part of my controlled Vulcanus surface - however cliffs are not being removed. The chest of cliff explosives is just filling up but doesn't seem like it is being consumed at all.
I initially thought it had something to do with platforms overhead requesting cliff explosives, but this is happening even with all platforms gone from Vulcanus.
I have a surplus of construction bots on Vulcanus. The explosives have been sitting there for a while now - maybe close to an hour of play that I've been aware of the issue.
Note: this seems similar to a previous 2.0 report:
viewtopic.php?t=127640
I am not certain if what lead to this is the exact same scenario, but it seems likely.
In the attached save, I went into editor mode and sat at the explosives chest on Vulcanus and sped up time - I did just observe 1 robot grabbing an explosive and destroying 1 cliff. But with 180 in the chest and 9000 construction bots idle in the network, I don't see why ~100 bots weren't dispatched to do so.
This seems to happen again a short time later - 1 bot, 1 cliff destroyed, ~180 still in the chest.
I initially thought it had something to do with platforms overhead requesting cliff explosives, but this is happening even with all platforms gone from Vulcanus.
I have a surplus of construction bots on Vulcanus. The explosives have been sitting there for a while now - maybe close to an hour of play that I've been aware of the issue.
Note: this seems similar to a previous 2.0 report:
viewtopic.php?t=127640
I am not certain if what lead to this is the exact same scenario, but it seems likely.
In the attached save, I went into editor mode and sat at the explosives chest on Vulcanus and sped up time - I did just observe 1 robot grabbing an explosive and destroying 1 cliff. But with 180 in the chest and 9000 construction bots idle in the network, I don't see why ~100 bots weren't dispatched to do so.
This seems to happen again a short time later - 1 bot, 1 cliff destroyed, ~180 still in the chest.