[Lou][2.1.16] Modding: agricultural-tower plant tile requirement met, but visualization still orange
Posted: Tue Aug 25, 2026 10:07 am
Hi,
Related thread viewtopic.php?p=665223
My planting grid has squares of 2x2 instead of 3x3. Everything works correctly except for one thing.
My 2x2 squares need extra growable tiles on their bottom and right corner to be displayed as correct, even though plants correctly grow there.
Attached is my code for the agricultural tower and plant.
I added holes to the ground to prove and show what I mean:
Potentially relevant code:
Related thread viewtopic.php?p=665223
My planting grid has squares of 2x2 instead of 3x3. Everything works correctly except for one thing.
My 2x2 squares need extra growable tiles on their bottom and right corner to be displayed as correct, even though plants correctly grow there.
Attached is my code for the agricultural tower and plant.
I added holes to the ground to prove and show what I mean:
Potentially relevant code:
Code: Select all
random_growth_offset = 0,
growth_grid_tile_size = 2,
growth_area_radius = 0.5,
radius = 5,
drawing_box_vertical_extension = 5.5,