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[Lou][2.1.16] Modding: agricultural-tower plant tile requirement met, but visualization still orange

Posted: Tue Aug 25, 2026 10:07 am
by snouz
Hi,

Related thread viewtopic.php?p=665223

My planting grid has squares of 2x2 instead of 3x3. Everything works correctly except for one thing.
My 2x2 squares need extra growable tiles on their bottom and right corner to be displayed as correct, even though plants correctly grow there.

Attached is my code for the agricultural tower and plant.
I added holes to the ground to prove and show what I mean:
08-25-2026, 18-09-28.png
08-25-2026, 18-09-28.png (227.29 KiB) Viewed 269 times
08-25-2026, 11-51-58.png
08-25-2026, 11-51-58.png (1.3 MiB) Viewed 323 times
08-25-2026, 11-59-28.png
08-25-2026, 11-59-28.png (2.63 MiB) Viewed 323 times
08-25-2026, 11-52-57.png
08-25-2026, 11-52-57.png (1.04 MiB) Viewed 323 times
08-25-2026, 11-53-47.png
08-25-2026, 11-53-47.png (868.9 KiB) Viewed 323 times

Potentially relevant code:

Code: Select all

    random_growth_offset = 0,
    growth_grid_tile_size = 2,
    growth_area_radius = 0.5,
    radius = 5,
    drawing_box_vertical_extension = 5.5,
    

Re: [Lou][2.1.16] Modding: agricultural-tower plant tile requirement met, but visualization still orange

Posted: Mon Sep 07, 2026 12:42 pm
by Lou
Thanks for the report, fixed for 2.1.18

Re: [Lou][2.1.16] Modding: agricultural-tower plant tile requirement met, but visualization still orange

Posted: Mon Sep 07, 2026 3:13 pm
by snouz
Awesome, thank you!