[2.1.14] Parameterized Blueprints switch some signals
Posted: Sun Aug 23, 2026 10:38 am
What i did:
I placed a blueprint with cobinators that had the signals they use parameterized.
what happend:
When selecting the fill xxx barrel, crude oil ocean or lithium brine vent signals, the signals that are actually put in the combinator are the base barrel, crude oil and lithium brine. What did i expect:
For all other signal if i select that signal the game will put that signal in the combinator. Specifically empty xxx barrel, sulfur geyser and fluorine vent which are very similar cases as before mentioned exceptions do not show this strange behavior.
I placed a blueprint with cobinators that had the signals they use parameterized.
what happend:
When selecting the fill xxx barrel, crude oil ocean or lithium brine vent signals, the signals that are actually put in the combinator are the base barrel, crude oil and lithium brine. What did i expect:
For all other signal if i select that signal the game will put that signal in the combinator. Specifically empty xxx barrel, sulfur geyser and fluorine vent which are very similar cases as before mentioned exceptions do not show this strange behavior.