[2.1.14] Any items that would've been picked up by running over them are picked up by player riding a rocket over them
Posted: Sat Aug 22, 2026 11:08 am
What do you do?
- I perform any of the following:
- deconstruct a vault ruin using bot;
- deconstruct a rock/tree containing one more than one item type using a bot;
- deconstruct any other entity containing more than one item type using a bot;
- kill an egg raft.
- I don't pick up all items (such as scrap, ice, pentapod eggs etc.) left on the ground by the deconstructed/killed entity.
- I get on a rocket which passes over those items on the ground.
- I reach a space platform.
What happens?
All the items are silently picked up into character's inventory, but don't end up in the space platform inventory when player reaches the space platform.What did you expect to happen instead? It might be obvious to you, but do it anyway!
None of such items should be picked up.Does it happen always, once, or sometimes?
Always.Notes
There's a bug possibly related to this - I think it may be one specific case of a more general bug I'm reporting here, but not 100% sure. viewtopic.php?t=135791Very simplified save game to illustrate/reproduce the bug: After loading the save game, simply:
- open the rocket silo, and click "Travel to space platform" (there's only one available, so choose it)
- after reaching the platform, observe that platform inventory doesn't contain any unexpected items
- drop down to Nauvis, notice that there's a lot of stuff in player's inventory
My theory is that this bug is affecting all items on the ground that would've been picked up by a player simply running over them (without pressing F to pick them up). In my save game I also manually dropped some items on the ground, but in my experiments I could never pick those up.