[2.1.14] Fulgora ruin overlapping belt
Posted: Fri Aug 21, 2026 7:07 pm
I have a piece of Big Fulgora Ruin that wasn't removed when placing a belt, and then visually overlaps the belt.
I normally run with QoL mods, but it's still there even with them turned off.
Attached is a save - open it up and the engineer is standing next to the bug. You can remove and re-add the fast belt and it remains. Not everything is affected - belts and inserters are, pipes and machines aren't. Heat pipes and pumps are, chests and combinators aren't, etc.
I normally run with QoL mods, but it's still there even with them turned off.
Attached is a save - open it up and the engineer is standing next to the bug. You can remove and re-add the fast belt and it remains. Not everything is affected - belts and inserters are, pipes and machines aren't. Heat pipes and pumps are, chests and combinators aren't, etc.