[2.1.14] Expose circuit_connector_layer for more prototypes
Posted: Wed Aug 19, 2026 12:43 am
Currently, circuit_connector_layer is only available for LoaderPrototype, CraftingMachineGraphicsSet and MiningDrillGraphicsSet. It may be useful to expose this for more prototypes. Specifically I am looking for the InserterPrototype.
(I am still occasionally poke at viewtopic.php?t=134043 and try to figure out whether this is solvable in the game. So far I had no luck).
Is there any information / guarantee on how overlapping entities are rendered? Are they rendered one-by-one (all layers of entity a first, then all layers of entity b) or layer by layer (first entity A layer 1, then entity B layer 1, then layer 2 and so on till 255)?
(I am still occasionally poke at viewtopic.php?t=134043 and try to figure out whether this is solvable in the game. So far I had no luck).
Is there any information / guarantee on how overlapping entities are rendered? Are they rendered one-by-one (all layers of entity a first, then all layers of entity b) or layer by layer (first entity A layer 1, then entity B layer 1, then layer 2 and so on till 255)?