Why does the artillery have bigger manual range?
Posted: Mon Aug 17, 2026 5:31 pm
I looked at the wiki and on the forums and I can't find an official reason why. It makes no sense to me
- gameplay: it creates a situation, where, technically, it is more optimal to use the artillery manually instead of automatically, which is the exact opposite of the rest of factorio. Theoretically, one can use the extra manual distance for chunk discovery but I've never seen that be used or meaningfully used it myself. At a point in the game, where you have artillery, resources are already basically infinite anyway, so it shouldn't be the case of "i just need to scan chunks to find uranium" or something
- balancing: artillery & its ammo are already expensive and already basically solve the biter problem. The extra manual distance changes nothing for balancing.
- lore / immersion: if anything it would make more sense for automatic to have bigger range than manual. what's going to be more accurate, a human fat fingering a spot on a map, or a technical radar lock in?
My question is then so why? It seems to me that everyone likes this and I can't figure out why. It makes me very frustrated in situations where I end up clearing out a nest with artillery manually just to realise "why did i do this manually, I could've built a closer artillery and avoid this churn"
- gameplay: it creates a situation, where, technically, it is more optimal to use the artillery manually instead of automatically, which is the exact opposite of the rest of factorio. Theoretically, one can use the extra manual distance for chunk discovery but I've never seen that be used or meaningfully used it myself. At a point in the game, where you have artillery, resources are already basically infinite anyway, so it shouldn't be the case of "i just need to scan chunks to find uranium" or something
- balancing: artillery & its ammo are already expensive and already basically solve the biter problem. The extra manual distance changes nothing for balancing.
- lore / immersion: if anything it would make more sense for automatic to have bigger range than manual. what's going to be more accurate, a human fat fingering a spot on a map, or a technical radar lock in?
My question is then so why? It seems to me that everyone likes this and I can't figure out why. It makes me very frustrated in situations where I end up clearing out a nest with artillery manually just to realise "why did i do this manually, I could've built a closer artillery and avoid this churn"