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More subtle cloud formations/shadows

Posted: Mon Aug 17, 2026 6:09 am
by Atomic10
TL;DR
Unfocused and more fuzzy edges to cloud formations to provide more subtle and realistic shadows on the ground when clouds pass.
What?
The randomness map for clouds should be altered to give clouds a more realistic fuzzy/unfocused appearance on the ground. Think gaussian blur. I also suggest more varied cloud sizes and distribution, as the ones in game are too consistent in size, and small.
Why?
Often I find the transitions from clouds to clear sky jarring/distracting and un-cloud-like. The effect is apparent when you view any factory timelapse. This has been a longstanding gripe I've had with the game. This Reddit post exemplifies the strange appearance of clouds as they currently are:
:o https://www.reddit.com/r/factorio/comme ... direction/

I'm aware that some work was done to accommodate for other planets in Space Age :space-age:, but I believe a change in the cloud maps could benefit all planets in visibility and realism.