Page 1 of 1
[2.1.14] Asteroid collector with set filters doesn't grab immediately
Posted: Sat Aug 15, 2026 11:36 am
by fi5hii
When placing an asteroid collector that has wires connected and the signal for set filter, it doesn't immediately start grabbing the asteroids. You have to either toggle the set filters off and on or wait quite a substantial amount of time. Sometimes they will pick up one type of asteroid but not all of them even if the filter is set to pick up all of them. This happens both in editor and in a real save, my demonstration is in editor.
Here's a video of the described happening:
Re: [2.1.14] Asteroid collector with set filters doesn't grab immediately
Posted: Mon Aug 17, 2026 7:40 am
by boskid
Thanks for the report. Issue is now fixed for 2.1.15.
Issue here is related to asteroid collector tracking not updated because of 300 ticks (5s) cooldown present because updating asteroid chunk tracking is relatively expensive operation and once it is done once, it is not performed again until cooldown ends. When asteroid collector was placed, at that moment it had no filters set so it entered a cooldown, 1 tick later when control behavior was updated it set all filters however tracking was not updated due to active cooldown. Fix here is to schedule tracking update so once cooldown ends, it does an update that was skipped. In your scenario that may still leave asteroid collector inactive for about 5 seconds, but after that time it will start working correctly.
Re: [2.1.14] Asteroid collector with set filters doesn't grab immediately
Posted: Tue Aug 18, 2026 2:46 pm
by fi5hii
Thank you so much for the explanation and for the fix!
5 seconds is basically nothing in comparison to it sometimes being over a minute with how it works in 2.1.14.