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[2.1.14] rail planner constantly holding shift?
Posted: Wed Aug 12, 2026 9:44 pm
by ciqa
rail planner is permanently stuck holding shift in 2.1+
in 2.0.77 the rail planner behaves normally

- obrázok.png (776.61 KiB) Viewed 423 times
in 2.1.14 (and previous versions) the rail planner is permanently holding shift and tries to find a way to cursor constantly

- obrázok.png (1.15 MiB) Viewed 423 times
its so annoying now to extend the rails by one, expecialy if there is second line merging in
2.0.77

- obrázok.png (760.36 KiB) Viewed 423 times
2.1.14

- obrázok.png (1.41 MiB) Viewed 423 times
is this intentional, bug, or im missing something? how do i turnt this off?
rail path finding is a good feature, but makes it hard when it's permanently on and im trying to do a small step forward or a single small curve.
thank you
Re: [2.1.14] rail planner constantly holding shift?
Posted: Wed Aug 12, 2026 9:58 pm
by ciqa
okay, i just found out this happends when placing rails in remote view. works fine in normal view. but still, it's very annoying to have it turned on by default and is not present in 2.0.77 remote view
Re: [2.1.14] rail planner constantly holding shift?
Posted: Wed Aug 12, 2026 10:00 pm
by Rseding91
Thanks for the report however this is working correctly. In remote view you are always ghost building and so it always builds in ghost mode.
Re: [2.1.14] rail planner constantly holding shift?
Posted: Wed Aug 12, 2026 10:02 pm
by ciqa
Rseding91 wrote: Wed Aug 12, 2026 10:00 pm
Thanks for the report however this is working correctly. In remote view you are always ghost building and so it always builds in ghost mode.
thank you for reply,
yeah i just found out its happening only in remote view, but it wasnt happening in 2.0.77. im playing 90% in remote view and had no issues in stable version, only in experimental
Re: [2.1.14] rail planner constantly holding shift?
Posted: Wed Aug 12, 2026 10:15 pm
by Rseding91
It was broken for the entirety of 2.0 and was fixed in 2.1.
Re: [2.1.14] rail planner constantly holding shift?
Posted: Wed Aug 12, 2026 10:24 pm
by ciqa
Rseding91 wrote: Wed Aug 12, 2026 10:15 pm
It was broken for the entirety of 2.0 and was fixed in 2.1.

okay, thanks for claryfing.
would it be possible to add an option in interface settings to revert this back or i have to make a mod for it?
Re: [2.1.14] rail planner constantly holding shift?
Posted: Wed Aug 12, 2026 10:40 pm
by Rseding91
It is not modable. It was fixed through this report:
133642
Re: [2.1.14] rail planner constantly holding shift?
Posted: Wed Aug 12, 2026 11:24 pm
by ciqa
i see... well, thanks for fixing a bug.
it's just frustrating for me to do rails in remote view now, thats all. i guess i have to get used to it and do them outside remote view.
---
okay i just found out the only way to place the rails the same as before (short lenghts, not auto pathing to wherever the cursor is), is only when i have them in inventory and im actually planting them myself.
in 2.0 i had to hold shift for the rails to automatically find a path to the cursor. now its constantly on
---
i'm getting a feeling that we both have a different things in mind and maybe i'm not explaining it correctly?
Re: [2.1.14] rail planner constantly holding shift?
Posted: Thu Aug 13, 2026 12:12 am
by ciqa
this behavior. this really is not fun when you try to do small S rail for example.
only way to do it quick and easy like in 2.0 is to actually plant the rails and not using the ghost at all, which is really limiting when you want to do something with rails on different planet.

- Záznam 2026-08-13 020619_2.gif (19.1 MiB) Viewed 278 times
Re: [2.1.14] rail planner constantly holding shift?
Posted: Fri Aug 14, 2026 12:47 pm
by welldown
You can rotate the ghost rail and it will hold the assigned direction for the last piece