[2.1.14] Some mech armor animations unaffected by "animation_speed"
Posted: Sat Aug 08, 2026 8:46 pm
I'm working on a mod and part of it is to scale animation speeds, and I noticed that some mech armor animations are seemingly unaffected by the "animation_speed" property. This is most noticeable with the "take_off" / "mech-uplift" and "landing" / "mech-descend" animations.
It's interesting because the "data/space-age/prototypes/entity/mech-armor-animations.lua" file even tries to set the "animation_speed" properties on these animations even though it seems to have no effect.
It's interesting because the "data/space-age/prototypes/entity/mech-armor-animations.lua" file even tries to set the "animation_speed" properties on these animations even though it seems to have no effect.