FactorioReforge — a plugin framework for headless servers (prototype, AI-assisted)
Posted: Tue Aug 04, 2026 8:04 pm
FactorioReforge is a process manager and plugin framework for Factorio headless servers, written in Python/asyncio. It owns the server process, parses stdout into structured events, and hands those to plugins. Commands work from in-game chat, from the terminal, and from Telegram.
github.com/steven12138/FactorioReforge — MIT
Up front: this is a prototype, and it was built with Claude (Anthropic's model) doing most of the typing. I directed it, ran it against a real 2.0.77 + Space Age server, and fixed what broke — but it has been exercised on exactly one server, by one person. It is not battle-tested. Please do not point it at a world you would be sad to lose without checking the backups work first. I'm posting it because it turned out more useful than I expected and I'd like to know whether it's useful to anyone else.
github.com/steven12138/FactorioReforge — MIT
Up front: this is a prototype, and it was built with Claude (Anthropic's model) doing most of the typing. I directed it, ran it against a real 2.0.77 + Space Age server, and fixed what broke — but it has been exercised on exactly one server, by one person. It is not battle-tested. Please do not point it at a world you would be sad to lose without checking the backups work first. I'm posting it because it turned out more useful than I expected and I'd like to know whether it's useful to anyone else.