Decider combinator GUI showing mismatched input/ouput
Posted: Sun Jul 26, 2026 10:43 am
When input signals are changing fastly, output from decider combinator GUI can mismatch its input.
How to reproduce: In attached picture, two selector combinators select one random signal from one constant combinator with A=1 B=-1, their ouputs are wired into a decider combinator that only ouputs its inputs when every input is negative. Then pause the game multiple times you will see sometimes the signals mismatch.
How to reproduce: In attached picture, two selector combinators select one random signal from one constant combinator with A=1 B=-1, their ouputs are wired into a decider combinator that only ouputs its inputs when every input is negative. Then pause the game multiple times you will see sometimes the signals mismatch.