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[2.1.12] Quality can't be applied to fish (entity)

Posted: Thu Jul 23, 2026 2:53 am
by protocol_1903
As in title, I can't get quality fish (entity) by any means I know of. I've tried the following:
  1. Placing legendary fish in water with the drop keybind (z)
  2. Script creating fish with the following command:

    Code: Select all

    /c game.surfaces[1].create_entity{name = "fish", quality = "legendary, position = {0, 0}}
I would like to be able to create quality fish for a mod I'm making where fish are used to 'transport' items down a water stream. Of course, this would also need to support inserters (and players) picking up quality fish to receive quality items, but thats a separate problem if/when this one gets fixed and if it becomes an issue. I don't strictly need this feature for my mod, but it would be nice as otherwise there's no (good) way to support quality.

Re: [2.1.12] Quality can't be applied to fish (entity)

Posted: Thu Jul 23, 2026 4:58 am
by boskid
Main set of entities that support quality are entities derived from EntityWitgOwnerPrototype. Fishes are not one of those and they are not the rare exceptions, as such this is Not a bug.