[2.1.9] CTRL-X not remembering wire connections
Posted: Wed Jul 22, 2026 12:07 am
I'm trying to use CTRL-X to move around combinators in a circuit network, but when I do this, all the wire connections are severed. I cannot relocate a combinator without completely recreating all the circuit wire connections.
This is happening all across my game. Circuit connections do not copy, other than connections which are completely inside of the cut selection.
Unless there's some setting to turn this off somewhere that I accidentally tripped, or unless this behavior is intentional in Pyanodons (I'm playing Pyanodons), then this seems like a bug.
This is happening all across my game. Circuit connections do not copy, other than connections which are completely inside of the cut selection.
Unless there's some setting to turn this off somewhere that I accidentally tripped, or unless this behavior is intentional in Pyanodons (I'm playing Pyanodons), then this seems like a bug.