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Read belt contents Hold (All Belts) seems broken 2.0.77

Posted: Sun Jul 19, 2026 11:40 am
by rmpel
IGNORE THIS, I WAS JUST BEING STUPID.



I confirmed with just base Space Age content; selecting All Belts makes the graphics do the correct thing, but the item count is still only for the single tile.

Version 2.0.77, build 84539 mac-arm64

See screenshot; the count is 3 but there are clearly 14 PtGs on the belt.
Screenshot of game indicating problem with Hold All Belts
Screenshot of game indicating problem with Hold All Belts
Screenshot 2026-07-19 at 13.36.22.png (666.18 KiB) Viewed 210 times
(Yes, this is a screenshot I made in a modded game, but I verified this issue in a Space-Age-Only game.)

Re: Read belt contents Hold (All Belts) seems broken 2.0.77

Posted: Sun Jul 19, 2026 11:46 am
by boskid
There are no bugs in the provided picture. You are hovering over specific belt piece which only shows items that are currently over that specific belt piece. This has absolutely nothing do to with belt reader which still provides correct value but to see this you would need to hover over electric pole which has green wire attached.

Re: Read belt contents Hold (All Belts) seems broken 2.0.77

Posted: Sun Jul 19, 2026 12:25 pm
by rmpel
Yeah, I must be stupid or something ... I created this test to convince myself, but all the while I just had a wiring problem in the problem situation.
Came back to retract my post, but alas, someone already seen it ;)

Let's see if I can find a way to close or remove the post.

Sorry to have bothered anyone