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[2.1.11] Modules don't replace ghost modules in space ship

Posted: Fri Jul 17, 2026 1:10 am
by Xotai
I pasted a blueprint of a ship, that blueprint had efficiency modules in the chem plants and furnaces. Modules were sent up to the ship but wouldn't actually go into the machine(s). I tried clearing the blueprinted modules and re-adding them manually (not via BP), and it still didn't work. I tried deleting the entire furnace and recreating it and manually adding the modules, and it still didn't work.
Eventually, I tried dropping all of the modules from the ship back to the surface, then sending them back up and they were immediately inserted.

Re: [2.1.11] Modules don't replace ghost modules in space ship

Posted: Fri Jul 17, 2026 1:18 am
by eugenekay
132457?
07-16-2026, 21-15-29.png
07-16-2026, 21-15-29.png (1.17 MiB) Viewed 225 times
This Save appears to be from after you have un-blocked the Upgrade, which makes determining what went on in the past difficult. The ship "Vulcanus" has a pending (unfulfilled) request for an Assembling Machine 3; this was probably stuck "before" the pending upgrades in the Chemical Plants.

Re: [2.1.11] Modules don't replace ghost modules in space ship

Posted: Fri Jul 17, 2026 2:21 am
by Xotai
Well crap, sorry. I'll find and upload the right save file tomorrow.

Re: [2.1.11] Modules don't replace ghost modules in space ship

Posted: Fri Jul 17, 2026 5:55 pm
by Xotai
So that save file should've had the bug in it. When I load that save, the "Vulcanus" ship still won't allow the modules into the machines. I loaded the game and created a new save where it is/was still present and attached that here.