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2.1 exp: Set recipe bug

Posted: Thu Jul 16, 2026 10:54 am
by Noken29
Found in 2.1 exp, if you set a recipe for an item that has alternate versions (like belts or concrete), using the recipe logic simply shuffles those versions through the assembler, but in the constant combinator I only set the T3 belt
07-16-2026, 13-50-54.png
07-16-2026, 13-50-54.png (698.18 KiB) Viewed 94 times
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Steps to reproduce:
1. Place any assembler level
2. Place a constant combinator and set any signal of the item that has alternate versions (like belts)
3. Set the recipe from the constant combinator
Expected:
Recipe set successfully
Actual:
Shuffle recipes through alternate versions of the selected item

Re: 2.1 exp: Set recipe bug

Posted: Thu Jul 16, 2026 10:59 am
by boskid
Thanks for the report. I will classify this as Not a bug because the most likely cause of what is happening is that your assembling machine is also set to "read ingredients" and those values when sent to a circuit network are making assembler to select a different recipe. 134342