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Add "Read working" To mining drills

Posted: Wed Jul 15, 2026 8:08 pm
by FOGsrules
I use circuits to set up my builds to light up when they're working. It looks nice and it's fun to set the lights to the color of the item being crafted or smelted or whatever. I wanted to do this with my mining drill blueprint on a new game, only to find that the only outputs are "Read Resources" either the whole patch or per drill. I'd like there to be a "Read working" option just like Assembly Machines. While a small change, it would add a lot to my base.

Re: Add "Read working" To mining drills

Posted: Thu Jul 16, 2026 7:09 am
by mmmPI
You can somewhat read the belts, depending on how dense you want your miners :



It's only showing green when the miners are working and lamps turn off when there is no activity on the monitored belt. Also only half of the miners are wired, but it's tileable and doesn't leave any "holes" in the ore patch. There is room for different logic , for the red color to show up instead of nothing when the miners are not working, with extra combinators, but it's bulky enough that i didn't go for it. I thought i could use the "else" condition to make a smarter 1 combinator version, but no :(

I think there would be more use for the suggestion than just the coloring, like counting how miners are active would be made easier plus I'm always liking more option to circuits, so +1 for me :)