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Quality scaling for undergrounds

Posted: Wed Jul 01, 2026 12:42 pm
by juliawtapp
What?
Higher quality undergrounds (belts and pipes) could have extended reach compared to their base variants.
Why?
There are currently not many things worth making quality variants of; machines are faster, power poles have extended reach, fuels have better stats for vehicles and now trains have quality variance too.

I think long quality undergrounds, especially underground pipes, would make a nice addition to the list of worthwhile quality things.