[Lou][2.1.8] Crash when colliding with player while remotely driving tank (LatencyDrivingState.cpp:updateMovement)
Posted: Mon Jun 29, 2026 8:52 am
When client drives a tank remotely and collides with player in mech armor, game crashes.
It doesn't occur when host is driving or while driving "in person".
It doesn't occur when host is driving or while driving "in person".