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[Lou][2.1.8] Crash when colliding with player while remotely driving tank (LatencyDrivingState.cpp:updateMovement)

Posted: Mon Jun 29, 2026 8:52 am
by Stesyo
When client drives a tank remotely and collides with player in mech armor, game crashes.

It doesn't occur when host is driving or while driving "in person".

Re: [Lou][2.1.8] Crash when colliding with player while remotely driving tank (LatencyDrivingState.cpp:updateMovement)

Posted: Fri Aug 21, 2026 12:25 pm
by Lou
Thanks for the report, fixed for 2.1.15