[2.1.8] Fluids in pipeline still voided when recipe is changed via blueprint or copy/paste settings
Posted: Sun Jun 28, 2026 7:58 pm
The issue reported here seems to only have been fixed in 2.1.8 when switching from a recipe that requires fluid to the "no recipe set" state. Setting recipe by circuits always goes thru the "no recipe set" state.
Fluid is still voided when switching recipe by other methods from a recipe requiring a fluid to a different one that doesn't require fluids (or requires a different fluid).
In the attached save file try changing the recipe of the Electromagnetic plant via either copy&paste of the blueprinted ghosts, or via shift+right-click from the ghost and shift+left-click on the placed EM plant. The fluid in storage tank will misteriously disappear for some recipe changes:
Fluid is still voided when switching recipe by other methods from a recipe requiring a fluid to a different one that doesn't require fluids (or requires a different fluid).
In the attached save file try changing the recipe of the Electromagnetic plant via either copy&paste of the blueprinted ghosts, or via shift+right-click from the ghost and shift+left-click on the placed EM plant. The fluid in storage tank will misteriously disappear for some recipe changes:
- Any recipe --> No recipe set: Fluid is preserved
- No recipe set --> Any recipe: Fluid is preserved
- Any recipe --> Processing Unit recipe: Fluid is preserved
- Processing Unit recipe --> Any recipe (except No recipe): Fluid is deleted