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[2.1.8] Fluids in pipeline still voided when recipe is changed via blueprint or copy/paste settings

Posted: Sun Jun 28, 2026 7:58 pm
by Yoyobuae
The issue reported here seems to only have been fixed in 2.1.8 when switching from a recipe that requires fluid to the "no recipe set" state. Setting recipe by circuits always goes thru the "no recipe set" state.

Fluid is still voided when switching recipe by other methods from a recipe requiring a fluid to a different one that doesn't require fluids (or requires a different fluid).

In the attached save file try changing the recipe of the Electromagnetic plant via either copy&paste of the blueprinted ghosts, or via shift+right-click from the ghost and shift+left-click on the placed EM plant. The fluid in storage tank will misteriously disappear for some recipe changes:
  • Any recipe --> No recipe set: Fluid is preserved
  • No recipe set --> Any recipe: Fluid is preserved
  • Any recipe --> Processing Unit recipe: Fluid is preserved
  • Processing Unit recipe --> Any recipe (except No recipe): Fluid is deleted
2.1.8_recipe_change_voids_fluids.zip
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Re: [2.1.8] Fluids in pipeline still voided when recipe is changed via blueprint or copy/paste settings

Posted: Sun Jun 28, 2026 11:02 pm
by Rseding91
Thanks for the report. This is now fixed for the next release.