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[2.1.8] Deleting Logistic Groups crashes(?) dedicated linux server

Posted: Sun Jun 28, 2026 12:14 am
by Muppet9010
In 2.1.8 when multiple logistic groups with 0 uses are deleted in quick succession via a requester chest the server becomes non responsive indefinitely. There is no entry made to the Factorio current log or the console (stdout logged).
The .lock file remains until I send a server shutdown request. And the initially loaded save isn't updated with the current game state upon shutdown (same behaviour as when the game crashes with a shown error message). When the server is restarted I see 2 instances of it in the server browser for a bit.
duplicate entry of server in servers list after a "crash" and a restart
duplicate entry of server in servers list after a "crash" and a restart
06-28-2026, 01-05-38.png (22.76 KiB) Viewed 153 times
It "feels" like the game is crashing without an error message being caught.

This only happens when the save is being hosted on a dedicated Linux server and I'm connecting from a Windows client. It also seems to more reliably occur when the groups are deleted quickly one after another. If they are deleted slowly then it seems to be less likely to go bad.
If the same save is loaded locally on a windows client the logistic group can be deleted without issue or oddity.

There are some mods present on the save and it was brought across from 2.0.77.
All mods can be obtained from the mod portal.

Re: [2.1.8] Deleting Logistic Groups crashes(?) dedicated linux server

Posted: Sun Jun 28, 2026 12:28 am
by Rseding91
Thanks for the report. This is now fixed for the next release.