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[2.1.8] Quality modules in crushers deleted after upgrade (casino/migration) MR

Posted: Thu Jun 25, 2026 5:23 pm
by HighOnMikey
Sorry if this is already reported/known. Did my best to search.

After upgrading to 2.1.7 or 2.1.8, quality modules are deleted in existing crushers set to any asteroid reprocessing recipe.

The save file is just a space platform built in 2.0.76 with numerous crushers containing legendary quality module 3s, all set to each of the reprocessing recipes and their qualities. When loaded in 2.1.7-2.1.8, these quality modules are missing.

I expected the modules to remain in the crushers and simply be ineffective rather than deleted from existence.

Re: [2.1.8] Quality modules deleted from existing crushers after upgrading

Posted: Thu Jun 25, 2026 5:31 pm
by Rseding91
Thanks for the report however this is working correctly. The game will delete things during migrations if they're found to be incompatible and does not make any attempt to preserve them or put them anywhere.

Re: [2.1.8] Quality modules deleted from existing crushers after upgrading

Posted: Thu Jun 25, 2026 6:50 pm
by HighOnMikey
Seems a little player unfriendly (hence the report) but it was easy enough to do prep work prior to upgrading. Thanks for the heads up.

Loving the 2.1 changes, btw, so also thanks for all the work poured into it <3

Re: [2.1.8] Quality modules in crushers deleted after upgrade (casino/migration) MR

Posted: Sun Sep 20, 2026 5:21 pm
by blastinburn
Voicing an opinion that this seems like a damaging decision for the player, if high quality modules suddenly get deleted that is quite painful.

What about having incompatible items be moved to the overflow output slots? Like when a recipe is changed since that is kinda what is happening from the player perspective.

Clogs from unexpected items are fixable, deleted high quality modules are painful.

Thank you.

Re: [2.1.8] Quality modules in crushers deleted after upgrade (casino/migration) MR

Posted: Sun Sep 20, 2026 5:38 pm
by Kyralessa
Given these aren't items that are incompatible with the game, but only incompatible with their use at the time, couldn't they be dumped on the ground (or in this case the platform surface)?