[2.1] Allow high quality ingredients for low quality items
Posted: Tue Jun 23, 2026 7:21 pm
TL;DR
Example: Assembler set to "produce uncommon gears" will take uncommon, rare, epic, and legendary iron plates and treat them as uncommon.To prevent quality from clogging base allow to use hight quality items as input for low quality items change ingredients from "quality of ingredients = quality of product" to "quality of ingredients => (larger or equal) quality of product".
What?
Allow to input high quality ingredients to craft low quality items, for example common gear with rare iron plates.As far as I know, the developers were considering the idea of "mixed quality" at the beginning but idea was discarded, most likely because of "productivity abuse" where you can made 99%progress with production of common items and that input legendary ingridients and get 2 legendary items for price of one.
BUT productivity/quality was already changed to reset with changing of modules and recipe and we already can choose to made items of particular quality that restrict ingredients input.
So now there is no reason to not allow player to use rare iron plates to craft common gears. It especially painful as you can't use quality items for crafting.
Why?
There are several reasons1. Now any early quality setup is prone to failure. Quality is unlocked at green science tech. The is no robots, no recyclers, no ability to throw items to space or any other way to prevent factory from clogging on uncommon/rare intermediates. You can only do lots of chests and buffer intermidiates unless ytou gor for M.Hendricks scale of production.
2. Some recopies just doesn't make sense, Why we need to make 5 chemical plants to melt common/uncommon/rare/epic/legendary quality ice?
3. There is no way to prevent production of higher quality. If you made setup that handle common, uncommon and rare items as soon as you research Epic quality - your base could break
That all combined leads to common decision for quality "Don't interracti with quality utill you unlock Legendary quality and made dedicated quality setups"
Quality should be same as any other module in terms of "you cam throw it in every single machine in your base and it will be fine", it should awwrd player for engaging with system, not punish for "incorrect engaging".