Ghost requests in circuits
Posted: Fri Jun 05, 2026 1:07 pm
I've got a circuit system set up where if a current network is missing some items that the logistic network needs, it would request these items from another logistic network.
Similarly, this is also used in my auto-assembler system. Missing logistic items such as inserters, or assemblers, especially on Fulgora, are automatically requested, crafted, and supplied.
However, the problem is that whenever I place ghost blocks down that the logistic network doesn't have, it wouldn't be read by the network as missing. Therefore it won't be supplied.
As a workaround, I have to always have a buffer chest in place that would include nearly every potentially needed entity for the logistic network to fulfill to prepare for building ghost blocks, but with it comes another problem: resourcefulness. On Fulgora, with the limited space and how expensive higher quality machines become, requesting them could bottleneck the entire system when they aren't yet needed. I might require rare inserters before a rare electromagnetic plant.
Similarly, this is also used in my auto-assembler system. Missing logistic items such as inserters, or assemblers, especially on Fulgora, are automatically requested, crafted, and supplied.
However, the problem is that whenever I place ghost blocks down that the logistic network doesn't have, it wouldn't be read by the network as missing. Therefore it won't be supplied.
As a workaround, I have to always have a buffer chest in place that would include nearly every potentially needed entity for the logistic network to fulfill to prepare for building ghost blocks, but with it comes another problem: resourcefulness. On Fulgora, with the limited space and how expensive higher quality machines become, requesting them could bottleneck the entire system when they aren't yet needed. I might require rare inserters before a rare electromagnetic plant.