[2.0.76]Infinite Map Download
Posted: Wed Jun 03, 2026 11:51 am
Greetings,
I created a Factorio server on my homeserver as Docker Container (image: factoriotools/factorio).
No mods (except Space Age), default difficulty/gameplay.
The Problem:
A friend gets stuck on the map download step. Other friends can join without issue.
The log files are pretty much identical in both cases (verbose logging disabled).
When using a mobile hotspot, therefore skipping his router, he was able to connect. So, the problem must be with his router (Speedport; ISP brand router). Unfortunately this device has a firewall, which can not be configured/disabled. Port forwarding also changed nothing. From what I've found so far this could be because the router firewall possibly interprets the map download as UDP Package Spam or DOS attack. I tried playing around with the package size, since that's easily done in the factorio server config, but so far no luck.
When hosting a game through steam, on the computer I play factorio on (choosing "Host new game" in the menu), connection is no problem, so the issue may also be with the server, but I have no clue what factorio is doing differently when running headless and with UI. At least the way it's currently setup.
Kind Regards
I created a Factorio server on my homeserver as Docker Container (image: factoriotools/factorio).
No mods (except Space Age), default difficulty/gameplay.
The Problem:
A friend gets stuck on the map download step. Other friends can join without issue.
The log files are pretty much identical in both cases (verbose logging disabled).
When using a mobile hotspot, therefore skipping his router, he was able to connect. So, the problem must be with his router (Speedport; ISP brand router). Unfortunately this device has a firewall, which can not be configured/disabled. Port forwarding also changed nothing. From what I've found so far this could be because the router firewall possibly interprets the map download as UDP Package Spam or DOS attack. I tried playing around with the package size, since that's easily done in the factorio server config, but so far no luck.
When hosting a game through steam, on the computer I play factorio on (choosing "Host new game" in the menu), connection is no problem, so the issue may also be with the server, but I have no clue what factorio is doing differently when running headless and with UI. At least the way it's currently setup.
Kind Regards