[2.0.77] Ribbon world not rendering buildings peeking top edge
Posted: Mon Jun 01, 2026 4:24 pm
Most of the times the buildings peaking over the edge of the ribbon world are rendered normally but sometimes it gets cut off, I don't really know how to replicate it because it just happens. I have seen it "move" as well. I'd be looking in one spot and it randomly gets rendered and the unrendered part randomly jumps either left or right. It happens on windows and mac (although I haven't seen the split between the edges happen on mac) and both singleplayer and multiplayer. This happens only on map view as far as I have noticed.
Here it's how it's rendered most of the time: Here is how it's rendered sometimes when it's "broken": In both of these cases of the screenshots there is nobody nearby these chunks and they are rendered by radars if that helps you in any way.
Here it's how it's rendered most of the time: Here is how it's rendered sometimes when it's "broken": In both of these cases of the screenshots there is nobody nearby these chunks and they are rendered by radars if that helps you in any way.