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Version 2.0.77

Posted: Thu May 21, 2026 5:10 pm
by FactorioBot
Bugfixes
  • Fixed a clipping issue on cargo pods attached to rockets (131012)
  • Fixed that inserters would deadlock if ammo spoiled while mid-swing towards a turret. (133060)
  • Fixed that rocket silos could deadlock due to mod changes. (132886)
  • Fixed a crash when specific entities are killed without a source. (133062)
  • Fixed that time passed wait condition wasn't reset when manually pressing go-to button to the shattered planet while being stopped at a space location. (133073)
  • Fixed that scrolling personal library blueprint books in multiplayer latency did not work correctly. (117199)
  • Fixed a desync related to custom input events and in_gui flag. (133274)
  • Fixed an issue with script-disabling logistic points connected to orbital logistics. (133283)
  • Fixed a crash when creating a loader with stack size override. (133285)
  • Fixed [sprite] rich text tag being accessible through user input. (133343)
  • Fixed a crash when loading space-age save files with space-age prototypes removed but space-age flags enabled. (133552)
Scripting
  • Added LuaEntityPrototype::quality_affects_supply_area_distance, LuaEntityPrototype::quality_affects_inventory_size, LuaEntityPrototype::quality_affects_capacity, LuaEntityPrototype::quality_affects_energy_usage reads.
  • Added LuaEntityPrototype::crafting_speed_quality_multiplier, LuaEntityPrototype::energy_usage_quality_multiplier, LuaEntityPrototype::module_slots_quality_bonus reads.
  • Added LuaEntityPrototype::drops_full_belt_stacks read.
  • Added additional reads to LuaSpaceLocationPrototype.
  • Added LuaEntityPrototype::uses_quality_drain_modifier read.
  • Added LuaFluidPrototype::visualization_color read.
  • API documentation website now has fulltext search (online version only).
Previous changelog: Version 2.0.76

New versions are released as experimental first and later promoted to stable. If you wish to switch to the experimental version on Steam, choose the experimental Beta Participation option under game settings; on the stand-alone version, check Experimental updates under Other settings.

Re: Version 2.0.77

Posted: Sat May 23, 2026 9:26 am
by dupraz
Any ETA for the release of 2.1 fixes accumulated in the past few months? Looks like there's been more activity than usual recently.
viewforum.php?f=237

Re: Version 2.0.77

Posted: Wed May 27, 2026 10:30 am
by SnelleSjonnie
Yeah, like dupraz says -- any update on 2.1? A teaser please?

Re: Version 2.0.77

Posted: Wed May 27, 2026 12:49 pm
by aka13
2.1 WHEN :D

Re: Version 2.0.77

Posted: Sat Jun 20, 2026 10:23 am
by EvilPLa
I wonder when this will become stable

Re: Version 2.0.77

Posted: Sun Jun 21, 2026 11:24 am
by meganothing
Read the newest FFF. There is a spoiler at the end

Re: Version 2.0.77

Posted: Tue Jun 23, 2026 6:27 am
by EvilPLa
Stable now, but still not on Steam?!

Re: Version 2.0.77

Posted: Tue Jun 23, 2026 7:17 am
by JohnMeister
EvilPLa wrote: Tue Jun 23, 2026 6:27 am Stable now, but still not on Steam?!
It is available on steam now.