[2.0.76] Setting LightningProperties to stupid values prevents the game from starting
Posted: Thu May 14, 2026 9:27 pm
Ask me how I know. Anyways, maybe let the menu screens at least temporarily cap lightnings_per_chunk_per_tick of the currently shown planet to some sane value so the player can get into the main menu instead of having to force quit it because there's thousands of lightning strikes per tick happening. A malicious mod could abuse this to prevent people from accessing their game until they manually delete the mod file.