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SE/K2: Bring intermediaries back to Nauvis?

Posted: Mon May 11, 2026 7:15 am
by NineNine
I'm working through SE/K2 right now. I don't have the space elevator yet, so everything goes by rocket to orbit to be made/assembled. I'm not bringing intermediaries back to Nauvis to assemble stuff because that would be just too many rockets. But, in orbit, there are no production bonuses (except for science). After I can build a space elevator, does it make sense to use the new surface <--> orbit train network to move production of intermediaries back to Nauvis to get the production bonuses?

Re: SE/K2: Bring intermediaries back to Nauvis?

Posted: Mon May 11, 2026 8:22 am
by computeraddict
I think the unsatisfying answer for SE is almost always "depends on your tech levels"

Re: SE/K2: Bring intermediaries back to Nauvis?

Posted: Mon May 11, 2026 9:47 am
by NineNine
computeraddict wrote: Mon May 11, 2026 8:22 am I think the unsatisfying answer for SE is almost always "depends on your tech levels"
You're right, that is an unsatisfying answer. Why would I would want to build stuff in orbit later game? As I get access to larger productivity modules, wouldn't it make more sense to produce more on Nauvis, not less?

Re: SE/K2: Bring intermediaries back to Nauvis?

Posted: Mon May 11, 2026 3:36 pm
by computeraddict
There's some interesting logistics bottlenecks like ingots that are so much more efficient to ship than plates that it complicates things, but once you start getting the really cheap logistics options the savings from beaconed productivity setups go wild.