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Factory Factory: Generate blueprints for entire production chains

Posted: Tue Apr 28, 2026 11:27 pm
by Orborde
https://factoriofactoryfactory.com/

Tired of building multilayer production chains from scratch? Factory Factory generates a blueprint string for a whole factory at once. Put in a FactorioLab spec, get out a correctly scaled factory that you can paste straight into the game.
  • Automatically scales machine banks*, belts*, and inserters, and balances belt lanes with splitters.
  • Handles single-output recipes up to 6 inputs (and 8 inputs if you don't need an output belt).
  • Handles fluids! And generates pumps as needed.
  • Places electric poles, automatically using the cheapest option that works.
  • Takes (manually entered) inserter capacity bonuses into account.
  • Handles pretty much any (non-cyclic) graph FactorioLab can generate - try making a factory to provide parts for a rocket silo!
  • Optionally makes all long pipe spans underground for more walkability+faster build.
  • Optionally places a roboport grid, with roboports "nudged" out of the way of machines as needed.
  • Optionally builds in "mall mode": rescales the factory to achieve any ONE of the outputs at its specified throughput, but not necessarily more than one at once.
  • [Space Exploration] Automatically infers the surface type to build compatible belts/pipes.
*actually done by FactorioLab

Currently supported mods:
  • Vanilla Factorio 2.0
  • Space Age
  • Space Exploration
  • (Your favorite mod here, if you want to use this tool and tell me about it!)
Obviously ilbJanissary deserves a lot of credit for FactorioLab, which makes Factory Factory possible.

Re: Factory Factory: Generate blueprints for entire production chains

Posted: Mon May 11, 2026 2:09 pm
by Jepakazol
Nice idea.
I think I found a bug - asked for fast belts, got design with yellow belts - csv attached