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LuaEntity.revive incorrect first result value

Posted: Tue Apr 28, 2026 1:48 pm
by Osmo
LuaEntity.revive says the first return value is dictionary[string → uint32]?
However, it seems to actually be an array of structures, presumably an array of ItemWithQualityCount
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изображение.png (101.2 KiB) Viewed 221 times

Re: LuaEntity.revive incorrect first result value

Posted: Thu May 07, 2026 3:05 pm
by Bilka
Thanks for the report, it's an array of ItemWithQualityCount. The type of silent_revive is correct, it looks like we just missed updating revive as well. Fixed for the next release.