Factorio -- Factory of functional yard inflatables?
Posted: Sun Jul 05, 2015 8:50 am
Every once in a while, when I play Factorio, or watch a video of someone play Factorio, I find find someone putting a whole stack of locomotives in his/her pocket. More recently, I was reading this https://forums.factorio.com/forum/vie ... t=10#p9821 (1) and got a good laugh.
My take on the whole thing is, as a player, you make objects that will blow up to final size when put down. Think of them as very functional yard inflatables (https://www.google.com/search?q=yard+in ... s&tbm=isch), or "self assembling origami" in the new tech speaks
It makes some amount of sense. Everything you build are actually miniaturized and/or folded versions of the actual items, which only come into their final form once placed on the ground (excepts for plates, bricks, etc.)
Anyway, just some ramblings and musings between games. And please, don't make a mod that give everything an inflatable look.
1. I was reading a discussion about trains (https://forums.factorio.com/forum/vie ... 990#p11701) when I came across that.
My take on the whole thing is, as a player, you make objects that will blow up to final size when put down. Think of them as very functional yard inflatables (https://www.google.com/search?q=yard+in ... s&tbm=isch), or "self assembling origami" in the new tech speaks

It makes some amount of sense. Everything you build are actually miniaturized and/or folded versions of the actual items, which only come into their final form once placed on the ground (excepts for plates, bricks, etc.)
Anyway, just some ramblings and musings between games. And please, don't make a mod that give everything an inflatable look.
1. I was reading a discussion about trains (https://forums.factorio.com/forum/vie ... 990#p11701) when I came across that.