Add rotation support to radius_visualisation_specification
Posted: Wed Apr 08, 2026 10:13 pm
I'd like to be able to have the placement visualization properly support rotating when the entity is rotated in the cursor. It rotates to the correct offset from the entity but the sprite itself does not rotate. For example, if I have an arrow sprite under crafting machines, I want it to rotate to face the direction of the entity when you hover over it.