Factorio Mod Manager 0.2.1

Search and install new mods. Start Factorio.
For dedicated server handling see Multiplayer Tools
Burner Inserter
Burner Inserter
Posts: 9
Joined: Fri May 06, 2016 9:21 am

Re: Factorio Mod Manager 0.2.1

Post by flaming910 » Tue Jun 07, 2016 1:21 pm

StanFear wrote:
flaming910 wrote:Got a little suggestion for you. Can you make it so each modpack has its saves also copied over into the file? I play with several mod packs at once and its annoying to keep switching the saves out.

why would you move the files ? you can start the game with no mods, and it won't break your saved games that uses mods you know ...
so saves with differents modpacks can coexist !
Autosaves will overwrite each other. That screwed me over and I lost a few saves till now :/

Fast Inserter
Fast Inserter
Posts: 240
Joined: Wed May 13, 2015 5:28 am

Re: Factorio Mod Manager 0.2.1

Post by PiggyWhiskey » Tue Jun 07, 2016 1:39 pm

Why are you relying on auto saves? That's a stupid idea.
Save before you exit. And if you crash, it's fast enough to load it up to save it again.

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