[2.0.76] Quality spitters have longer range than turrets for the same range value
Posted: Wed Apr 01, 2026 5:47 am
Expected: If a turret and a spitter has the same range indicated on their statblock, that they should be able to hit each other at their extreme range.
Actual: The spitter can hit the turret, but the turret can't hit back.
This here quality spitter has range 24, same as a basic laser turret. Yet is able to spit at the turret, and the turret can't shoot back. The save file has a bunch of mods on it, the relevant one is Quality Biters, but I expect it can be reproduced even in vanilla (if you spawn quality biters somehow).
Actual: The spitter can hit the turret, but the turret can't hit back.
This here quality spitter has range 24, same as a basic laser turret. Yet is able to spit at the turret, and the turret can't shoot back. The save file has a bunch of mods on it, the relevant one is Quality Biters, but I expect it can be reproduced even in vanilla (if you spawn quality biters somehow).