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A way to temporarily freeze planet ticking?

Posted: Tue Mar 17, 2026 5:47 pm
by boxicus
Our group might be unique in that we want our own planets and bases but we also want to be able to pop over and help each other (starter planet teleporter mod) in the same server.

The problem is that factorio won't allow a player in europe to play separately from a player in north america because their own planet will be ticking when they are offline.

That means they will be overwhelmed with pollution and biters from having their planet surface tick without anyone there.

We have tried making mods that would sort of make "their" planets peaceful/wipe pollution/kill spawned bugs when they disconnect but it's super jank.

Is there nothing i can do to make a planet fully stop "ticking" when I need it to? It feels like we are missing some tools to play with friends across different time zones and off-hours.

Each player would have their own full set of planets. If they went offline I'd want to freeze or halt time on that planet, unless a friend is actively there or sending ships there. I'd also probably want their ships frozen or halted in time just incase, unless a friend popped up onto it.

Re: A way to temporarily freeze planet ticking?

Posted: Tue Mar 17, 2026 6:47 pm
by Osmo
Doesn't seem like that's possible. You could find all entities on the surface and disable them with https://lua-api.factorio.com/latest/cla ... _by_script which would handle most of the cases. Pollution would still dissipate naturally, but you can save the values, clear pollution (so it won't damage trees) and restore it later. And also save and restore some other properties as needed, like current daytime.
Spoilage would be an issue though.

Re: A way to temporarily freeze planet ticking?

Posted: Tue Mar 17, 2026 9:00 pm
by boxicus
Wondering if this is something the devs would have to add.. It's probably too niche a playstyle to justify but our group basically prefers forever servers, together, where you dont lose progress if you're not online - without that, factorio is basically off the table for our group's style of play.

make a total freezing of that playe's assets would be better - no access to "their" ships, planets or stations as they'd just be in a locked-out mode. or make it configurable. just the option for a modder to lock things out when someone is offline would be wonderful.

Re: A way to temporarily freeze planet ticking?

Posted: Wed Mar 18, 2026 2:13 pm
by eugenekay
This (sort-of) sounds like Clusterio. Setup is slightly complicated.

Good Luck!

Re: A way to temporarily freeze planet ticking?

Posted: Thu Mar 19, 2026 7:52 pm
by boxicus
That appears to be a mod for managing multiple servers and cross-server instances.

Do not want any of that.

I want a way to turn off someone's own set of planets when they are offline while still having other players continue of their own planets separately.