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Pollution management with lua code.

Posted: Sun Sep 29, 2013 4:51 pm
by ficolas
with the new pollution in 0.7, I think that managing pollution with the lua code (getting the amount of pollution of a certain place, adding pollution in a certain place or removing pollution from a place ) would be usefull, for example, my mod adds some trees, I would like to make its growth slower with pollution, and also make the trees slowly absorb pollution (like other trees do)

Re: Pollution management with lua code.

Posted: Sun Sep 29, 2013 10:09 pm
by slpwnd
Sounds good. I am adding this to our issue tracker.