Space Age Separated
Posted: Wed Mar 11, 2026 11:48 pm
TL;DR
More than just Elevated Rails and Quality should be split off from Space Age.What?
I believe other aspects of Space Age should be separated into their own official Mods.I have three suggestions for things that would be nice to have in the base game would be, roughly sorted into 3 potential mods:
- Overall Productivity Bonuses (Steel, Processing Unit/LDS/Rocket Fuel/Plastic/Research)
- Stack Inserters/Stacked Belts
- Tesla Turrets/Rocket Turrets/Railguns
Why?
This would allow them to be used without Space Age, and would also allow players to gain achievements while using the mods if they're "official".The productivity bonuses would be good in all bases if the early tiers were cheap enough, and later levels would be a fantastic addition to endgame bases, achievable with Space Science packs. These would also add a bunch of infinite researches for players to aim for once they've exhausted all normal research.
The Stacked Belts would let players choose between upgraded belts, or stacking lower tier ones, and Stack Inserters alone are a straight upgrade from Bulk Inserters.
The weaponry might be a bit too much, as it would require a lot of recipe rework and rebalance (since no space age ingredients), but would likely lead to players using more than just flamethrowers to defend their walls. More options to play with is always a fun time, and I'm sure a few fun railgun "accidents" as they shoot through some infrastructure...
Thank you for your time and considerations,
-Exe