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[Klonan] [2.0.75] Capture Rocket Firing at Non-Spawner Entity

Posted: Fri Feb 20, 2026 5:49 am
by sOvr9000
02-19-2026, 21-48-35.png
02-19-2026, 21-48-35.png (206.28 KiB) Viewed 261 times
I created a modded entity which is a cloned and modified steel chest.
Rocket turrets are shooting this modded entity with capture robot rockets.
Possibly related: The modded entity has the prototype flag "breaths-air".
02-19-2026, 21-39-13.png
02-19-2026, 21-39-13.png (113.16 KiB) Viewed 261 times
I verified that the capture robot rocket is only supposed to be shot at biter and spitter spawners, so this looks very much like a bug.

If it helps, I also attached the save file demonstrating this and the mod that creates the entity.

Re: [Klonan] [2.0.75] Capture Rocket Firing at Non-Spawner Entity

Posted: Fri Feb 20, 2026 9:38 am
by Klonan
Thanks for the report,

This is caused by the turret locking on to the target before it had the ammo to decide the target filters

It is fixed for 2.1