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Throwing grenades towards cursor at max range

Posted: Sun Feb 01, 2026 12:44 am
by Zaflis
TL;DR
Holding right-click should always throw a held grenades (and other throwable weapons!) towards cursor, landing to ground at max throw range.

What?
Currently it is quite some work trying to keep cursor inside that circle while driving around a cluster of spawners and occasionally using different zoom levels.
02-01-2026, 02-33-13.png
02-01-2026, 02-33-13.png (406.29 KiB) Viewed 70 times
There is a green circle that displays the max range that grenades can be thrown, feintly visible in the screenshot but completely invisible in the dark or in most heat of a battle mixed with biters, smoke and explosions. While it would help to draw at least outline of the circle brightly and boldly, it's not what i'm proposing. If grenade is simply thrown towards the cursor anyway even if it's out of range, we don't need any outlines then. Grenade would simply be thrown at the max range even if it doesn't reach where it's targeted, it would still offer tremendous help when it currently wouldn't be thrown at all.
Why?
If grenades are not contributing to damage when i expect them to, it means i'm just driving around the enemies pointlessly and taking damage myself. Out of range issue can happen several times during the fight without me knowing much. I'll emphasize it's night time when this is the worst, but is not limited to it. Combat is chaos, don't think that we have time to be looking at circles when there is fast moving swarm of biters coming our way. If i hold right-click with grenades in hand i expect them to be thrown out.