[Genhis][2.0.73] expansion_shaders feature flag causes additive-soft glow to fail
Posted: Mon Jan 26, 2026 9:51 pm
Apologies if this is a duplicate, this is a very specific bug that I've managed to confine and I didn't know what other users might call it.
First, load the game with only "base" mod (I had Elev. Rails and Quality in my test but I think it's irrelevant) and this debug mod:
The mod alters the LED on the electric mining drill to use "additive-soft" blending mode. At night time it looks like this:
The glow doesn't work if you activate the "expansion_shaders" feature flag. You can do this manually in info.json, install the "Enable all Feature Flags" mod, or load Space Age.
First, load the game with only "base" mod (I had Elev. Rails and Quality in my test but I think it's irrelevant) and this debug mod:
The mod alters the LED on the electric mining drill to use "additive-soft" blending mode. At night time it looks like this:
The glow doesn't work if you activate the "expansion_shaders" feature flag. You can do this manually in info.json, install the "Enable all Feature Flags" mod, or load Space Age.